Enough with “make my logo bigger”
You’ve been refining your design chops for years, spending God knows how many nights perfecting some mockups in Sketch or Illustrator. You doodle like there’s no tomorrow; come to think of it, your Moleskine may be your best friend. You can whip out a UI for an app blindfolded, with one hand on the back of an iPad. You meditation consists of coffee and Dribbble or Designer News.
And yet, you’re stuck designing half-assed apps and making the logo bigger ™ for clients who don’t know diddly squat about design, with a dev team who doesn’t value your input.
Or maybe you simply don’t have a job yet.
What you deserve buddy
- More responsibilities: your job doesn’t end at Sketch or Illustrator. Your input should be sought through the whole design and development process.
- Work that actually means something, building products that solve real problems (aka not another “Yo app”).
- The opportunity (and time) to improve your craft and acquire new skills, may this be programming complex data visualizations with D3.js or foosball.
We’re looking for somebody who…
- Can design Web & mobile apps
- Knows their tools inside out, may this be Illustrator, Photoshop or Sketch, or whatever else you feel like using really,
- Can quickly wireframe their ideas with a pen and some paper,
- Loves finding the perfect balance of colors, typography and space,
- Can explain their design choices to others,
- Understands UI & UX,
- Has a good understanding of what HTML, CSS and JS can do,
- Eager to learn and experiment (a lot),
- Gets sh*t done.
What the heck are you waiting for? Join us, seriously.
We’re not only nice people, we do very interesting work:
- We do sh*t that matters, working on our own stuff (like devo.ps) and building products for folks you may have heard of like the World Bank or the UN, things like leveraging Open Data to visualize poverty and education, or designing election platforms (not kidding).
- We take care of our team. We will get you the gear you want (Macbook, ergonomic chair, standing desk... just ask for it), flexible working hours (and no overtime), paid personal leave, snacks, foosball competitions, WiiU play time, weekly team lunches, team-building events and our yearly company trip (this year was Berlin and Prague for 2 weeks).
- We spend a lot of time experimenting with new things. Most of us are dabbling in 2 or 3 fields and we love it when folks decide to learn new stuff (on company time obviously).
- We’re very transparent about anything that goes at the company and let people assume the role they feel comfortable with. If you feel like you can do a better job by taking over something, it’s most likely people will be happy to let you try.
- We’re distributed, with folks in Berlin, Shanghai, and the US.