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Join us as senior pixel tamer

Design Director (Berlin & Shanghai).
We're looking for a UI/UX athlete to kick ass and chew bubble gum with us. And we’re all out of gum.

Apply now →

Enough with the BS design tasks

You’ve mastered the tao of CSS, SASS, Sketch and HTML5. You can whip out a UI for an app blindfolded, with one hand on the back on an iPad. You doodle your way through a Moleskine a day. You meditation consists of coffee and checking out HN, Dribbble or Designer News.

Problem is, you’re stuck at your current job:

  • You keep on being asked to build small, crappy, 10-pages websites.
  • You spend your day making the logo bigger for clients who don’t know diddly squat about design.
  • The dev team is as friendly as a hangovered Chuck Norris and doesn’t care about your opinion.
  • Or better yet, you don’t have a job.

What you deserve as a designer

  1. More responsibilities: your job doesn’t end at Sketch or Illustrator. Your input should be sought through the whole design and development process.
  2. Work that actually means something, building products that solve real problems (aka not another “Yo app”).
  3. The opportunity (and time) to improve your craft and acquire new skills, may this be programming complex data visualizations with D3.js or foosball.

We want somebody who is…

  • Wicked smart,
  • Understands UI + UX,
  • Can come up with a decent design on his or her own,
  • Can prototype stuff with HTML/CSS,
  • Eager to learn (a lot),
  • Not afraid of leading and getting sh*t done.

What the heck are you waiting for? Join us, seriously.

We’re not only nice people, we do very interesting work:

  1. We do sh*t that matters, working on our own stuff (like and building products for folks you may have heard of like the World Bank or the UN, things like leveraging Open Data to visualize poverty and education, or designing election platforms (not kidding).
  2. We take care of our team. We will get you the gear you want (Macbook, ergonomic chair, standing desk... just ask for it), flexible working hours (and no overtime), paid personal leave, snacks, foosball competitions, WiiU play time, weekly team lunches, team-building events and our yearly company trip (this year was Berlin and Prague for 2 weeks).
  3. We spend a lot of time experimenting with new things. Most of us are dabbling in 2 or 3 fields and we love it when folks decide to learn new stuff (on company time obviously).
  4. We’re very transparent about anything that goes at the company and let people assume the role they feel comfortable with. If you feel like you can do a better job by taking over something, it’s most likely people will be happy to let you try.
  5. We’re distributed, with folks in Berlin, Shanghai, and the US.